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Sonnitude
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Post subject: Current Projects Posted: Sat Nov 08, 2008 7:52 pm |
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Joined: Thu Nov 06, 2008 8:52 pm Posts: 361 |
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Here are the current projects Our team is considering, we will have at least 5 ideas from ether You or from the team itself. 1:Super Mario Kart DX. 2:Forum Fighters. 3:Line Rider Beta 2 Deluxe. 4:Super Mario War Deluxe 5:Cruise Liner Tycoon Our Current Project:Super Linerider World If you have any suggestions, fell free to post it!
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formula1
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Post subject: Re: Current Projects Posted: Sat Nov 08, 2008 9:44 pm |
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Joined: Sat Nov 08, 2008 9:17 pm Posts: 80 |
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Forum Fighters -A game based on IRC that would allow people to go in different rooms/forums easily.
Aspects of Importance -THe Admin of the Game would be able to set a bandwith limit so that only so many players can go on at once -The Arena inside a single IRC increases for every person that enters into the game by 1 room (Think Super Mario war). until Bandwith hits maximum. -Inorder to make sure everyone gets a chance, there will be a waiting line. EVerytime a player is defeated, that player is removed from the game and the next person on the waiting list gets to enter. --A player must choose to accept being the next person to join in ten seconds, if they don't accept, the next player gets to join. --If someone in game hasn't moved for 30 seconds, then they also must leave the game. -You can put a tag on your name inorder to make sure people know what forum you're from
Aspects of Interest -I would consider this to be prime 2d platforming/fighting territory. --I'm thinking the game itself will be open source, however, each character must be accepted to join the roster you can choose from --Power ups --Classic Characters -THis can be turned into anything. I would suggest making this a platform rather then a game. Once we made it work, we can then get people to create their own games for it, sort of blizzard Starcraft style.
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Sonnitude
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Post subject: Re: Current Projects Posted: Sat Nov 08, 2008 10:07 pm |
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Joined: Thu Nov 06, 2008 8:52 pm Posts: 361 |
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fechdog
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Post subject: Re: Current Projects Posted: Sun Nov 09, 2008 2:29 pm |
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Joined: Sat Nov 08, 2008 3:05 pm Posts: 260 |
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That sounds pretty good, but could you elaborate on the game play?
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fechdog
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Post subject: Re: Current Projects Posted: Sun Nov 09, 2008 3:18 pm |
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Joined: Sat Nov 08, 2008 3:05 pm Posts: 260 |
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Super Mario Kart DX. -A game based off of Super Mario Kart.
Aspects of the game: -Possibly an online game. -Characters from the latest Mario games, possible other Nintendo characters. -50cc, 100 cc, 150 cc, Mirror Mode, and 200 cc Grand Prix. -More Multi-player games such as Capture the Flag, Juggernaut, and Zombie. -Track editor. Ability to share tracks. (Possibly) -Custom Grand Prix for custom tracks. Ability to share Custom Grand Prix. -Time trial. (Staff ghost- maybe) -Challenge mode/Custom challenges. Ability to share challenge. -Possible story line plot.
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Sonnitude
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Post subject: Re: Current Projects Posted: Sun Nov 09, 2008 3:23 pm |
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Joined: Thu Nov 06, 2008 8:52 pm Posts: 361 |
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I have posted Super Mario War Deluxe on Gamer Ammo AND 72Dpiforum.com! It is now our current project!
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fechdog
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Post subject: Re: Current Projects Posted: Sun Nov 09, 2008 3:28 pm |
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Joined: Sat Nov 08, 2008 3:05 pm Posts: 260 |
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Are you sure it was okay to post it on 72dpi? By the way, what do think of my idea?
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Sonnitude
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Post subject: Re: Current Projects Posted: Sun Nov 09, 2008 3:29 pm |
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Joined: Thu Nov 06, 2008 8:52 pm Posts: 361 |
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It was pretty good. I'll add it to the list. Done!
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fechdog
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Post subject: Re: Current Projects Posted: Wed Nov 12, 2008 2:45 am |
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Joined: Sat Nov 08, 2008 3:05 pm Posts: 260 |
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When do you think we can start on Super Mario Kart DX?
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The Mastermind
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Post subject: Re: Current Projects Posted: Wed Nov 12, 2008 4:05 pm |
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Joined: Wed Nov 12, 2008 1:45 am Posts: 231 |
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