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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Sun Nov 09, 2008 11:24 pm 
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Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
I have the source code already.


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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Sun Nov 09, 2008 11:25 pm 
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Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
Good! That's a start!
Post it! That way we can start formatting it!


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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Sun Nov 09, 2008 11:39 pm 
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Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
I found a bug:
Known Bug: If you have two flip blocks vertically aligned like this:
//
// [''] or [''][''] etc.
// [''] ['']['']
//
// And you hit both of them from the bottom, then keep jumping so that the bottom one
// stops to support you, and then the top one stops spinning, you can "hide" under the
// top block. I was thinking about fixing this, but I don't know what the correct
// behavior should be if you're in a flip block when it stops spinning. Plus, it is kind
// of cool to hide under these blocks. You are somewhat invincible, but someone can come
// along and hit your support out from under you and you'll fall out and if they have star
// power, you're dead. Plus fireballs have a large enough collision box that you can be hit
// with them too.


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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Sun Nov 09, 2008 11:50 pm 
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Joined: Sat Nov 08, 2008 9:17 pm
Posts: 80
fechdog wrote:
I found a bug:
Known Bug: If you have two flip blocks vertically aligned like this:
//
// [''] or [''][''] etc.
// [''] ['']['']
//
// And you hit both of them from the bottom, then keep jumping so that the bottom one
// stops to support you, and then the top one stops spinning, you can "hide" under the
// top block. I was thinking about fixing this, but I don't know what the correct
// behavior should be if you're in a flip block when it stops spinning. Plus, it is kind
// of cool to hide under these blocks. You are somewhat invincible, but someone can come
// along and hit your support out from under you and you'll fall out and if they have star
// power, you're dead. Plus fireballs have a large enough collision box that you can be hit
// with them too.


In Super mario world, your spposed to die...
However, it is kinda cool, kinda like a safeguard....
-The other player can't do anything until you let yourself out

I think it should be kept in
-Or at least make a different block that allows you to be protected from being pushed or stomped
--Only the player (By "Opening the box"), or someone opening the box from underneath can cause an exit.
-The Box will open when hit from the bottom, then close in 2 seconds.


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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Sun Nov 09, 2008 11:55 pm 
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Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
I seriously don't think too many people know this glitch, so I think we can keep it in.


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 Post subject: Re: Item (Concept -> Programming)
PostPosted: Mon Nov 10, 2008 12:02 am 
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Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
Even i didn't know that! Good work!


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