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 Post subject: Re: Loading Texts (Finding Texts, Focus on string, using string)
PostPosted: Thu Nov 13, 2008 9:12 am 
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Joined: Sat Nov 08, 2008 9:17 pm
Posts: 80
So....
It seems like a No....
http://www.smwcentral.net/?p=thread&id=13229
-However, from what

However... I won't give up....
-One of the THings I tried to do was open up a bunch of files in SMW to see if they could be read in notepad...
--THis had disasterous results

However, I realized that the Tours in 1.7 are made with note Pad, and 1.8 is the same ^_____________^

SO I'm now Going through the Source code of 1.8 to see if I can find what is needed to make tours work.


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 Post subject: Re: Loading Texts (Finding Texts, Focus on string, using string)
PostPosted: Thu Nov 13, 2008 12:58 pm 
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Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
I'm pretty sure that it has some code that calls the certain text, if not all, in a certain folder.


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 Post subject: Re: Loading Texts (Finding Texts, Focus on string, using string)
PostPosted: Fri Nov 14, 2008 2:22 am 
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Joined: Sat Nov 08, 2008 9:17 pm
Posts: 80
fechdog wrote:
I'm pretty sure that it has some code that calls the certain text, if not all, in a certain folder.


Ok...
So I got the FIles to
Game Modes.cpp
Global.cpp
Maplist.cpp
Main.cpp
Menu.cpp
Object.cpp
Splash.cpp
UIcontrol.cpp
World.cpp

These are the only ones with the word tour in them which gives me some hope.
All I need to do now is figure out where they actual load the tour. It seems like its most likely going to be in Maplist so.... yeah...
I've got some searching to do : /


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 Post subject: Re: Loading Texts (Finding Texts, Focus on string, using string)
PostPosted: Fri Nov 14, 2008 2:45 pm 
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Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
World is new, so I doubt there. I'm going to say that it's either global, main, menu, or object.


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 Post subject: Re: Loading Texts (Finding Texts, Focus on string, using string)
PostPosted: Sat Nov 15, 2008 3:41 pm 
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Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
This topic is dead... :mrgreen:


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