destoyersinc.freeforums.org

Where anything Can And WILL Happen!
Home Page Play games in the arcade Home Page Home Page Home Page
  Register
Login 
View unanswered posts View active topics

Delete all board cookies

All times are UTC



Welcome
Welcome to destoyersinc

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, join our community today!


Home Page Home Page  [ 32 posts ]  Go to page
1, 2, 3, 4
 >> Next 
  Print view
Previous topic | Next topic 
Author Message
Offline 
 Post subject: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 3:32 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
This Is Destroyer's Inc.'s Current project. Any help is appreciated!
If you have any features you would REALLY love to see in this overhaul of Super Mario War, just post it! We will try to add everything we can! We cannot really supply any facts about this right now. So just hang tight!

Current ideas that have been added
N/A
Current ideas that will be added In the next version:
1:Story Line
2:Mystery Block
3:Boss Mode[only playable through The Storyline]comes with AFE bosses to start.
4:Unlimited Level Size
5:UN-lockable Features
6:Online Mutiplayer
7:Themes that change the way the game plays.
8:The ability to create your own themes[if you know how]
9:Vertical Platform Scrolling
10:Agreeing on a draw in world mode and thus skiping a level
11:AFE secrets
12:Bullet Bill Launcher item
13:Banana Peel item
14:A way to put levels/bonus stages in worlds WITHOUT editing the .txt
15:Full Screen World Editor
16:Full SCREEN Level Editor
17:Platform Spawning
18:Kuribo's shoe/other level objects come out of item blocks
19:Platforms that repeat from a certain part
20:shine mode setting that allows/disallows switches from a shine to ztar every 20 seconds
21:Allows custom enemies, items, harards, ect. to be made in a simple programming langauge in a .txt file that's put into a Custom folder.
22:Ability to place tiles not aligned to the grid
23:non-moving platforms
24:NO Running out of platforms
25:moving interactive blocks
26:A line segment platform designer that lets you put a couple points down so you can make zigzags and what not
27:Scrolling backgrounds
28:Platfroms with waypoints
29:Bonzai bills
30:Anything can be used for platforms
31:light gravity tiles
32:opposite gravity tiles
33:Heavy traction tiles
34:Chain reactions appled to bombs
35:Level editor asks you if want to exit the editor
36:Freehand Path for Platforms
37:weapon-swap mushroom
38:Adjustable Gravity
39:Animated backgrounds
40:ghost hazard
41:6:Screen splitting[when the map is bigger than normal size]
42:Radar[shows where everything is around you.[only shows on maps bigger than normal size]
43:Ability to do a series of worlds strung together
44:random map option
45:random background option
46:random interactive block option
47:Customization of the entire game
48:More frames for animated tiles
Current ideas that will be added in future versions:
N/A
Current ideas that we are thinking about adding:
N/A
Current ideas that we are thinking about adding In future versions:
N/A

Current Version:N/A


Keep it here for more updates on the Game!
Thanks to the original Super Mario War Team, Nintendo, And any other company idea's that idea's helped influence Super Mario War and It's Overhauled Version, Super Mario War Deluxe!


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 3:35 pm 
User avatar

Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
How about a mystery block that gives you any item that is set to be on?


Image


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 3:39 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
Adding that as an idea added in the first version now...Done!


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 3:45 pm 
User avatar

Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
Once you've beaten the story, could there be a boss mode and however many players are in the game determines the HP of the boss?


Image


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 3:56 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
Adding that now... Done!


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 4:31 pm 
User avatar

Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
We got some pretty good ideas on what to add. What do you mean by unlockable features?


Image


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 4:41 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
What I mean is that if you Meet a certain quota, you unlock a new feature.
Like for instance,Beating 3 very hard computers in tournament mode= Extreme Theme


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 4:54 pm 
User avatar

Joined: Sat Nov 08, 2008 3:05 pm
Posts: 260
Okay. Basically like Super Smash Bros.


Image


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 5:00 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
Your getting it now!
But back on the point. I am going to pluck out some ideas for features in 72dpiforum, brb.


Top
 Profile  
 
Offline 
 Post subject: Re: Super Mario War Deluxe
PostPosted: Sun Nov 09, 2008 5:49 pm 
User avatar
Site Admin

Joined: Thu Nov 06, 2008 8:52 pm
Posts: 361
I'm back, but check out all the ideas i pulled from 72dpiforum!


Top
 Profile  
 
Search for:
Display posts from previous:  Sort by  
Home Page Home Page  [ 32 posts ]  Go to page
1, 2, 3, 4
 >> Next 

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron